Is there a func. to find if a point is in a rect?

BlitzMax Forums/BlitzMax Beginners Area/Is there a func. to find if a point is in a rect?

Yes for sure. But the best answer for speed was posted in the third post by CS_TBL . If you wand speed and you have static boxies you better store the points of the boxies.
Another thing it's that sometime it's better to use circle.
Why? it's really faster. You have to change only one point per loop. If you have stored the square radius you way off for speed even for an old commondore.