Polygon to Polygon collision and physics

Blitz3D Forums/Blitz3D Userlibs/Polygon to Polygon collision and physics

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I'm a beginner with Tokamak and I'm wondering how to use Tokamak along with Blitz3D to detect polygon to polygon collisions.

Thanks!