I have tried all of these to no avail.
Why is it that in Paul Gerfen's tutorial, when he demonstrates EntityCollided, he never says
He just says
and it works perfectly!
1. I have been told that EntityCollided returns a number and therefore must equal something.
2. I have tried using EntityCollided in every way I can think of (everyone tells me to use it a different way, i.e. "EntityCollided(Goodguy, Goodguy's collision)," "EntityCollided(Goodguy, badguy's collision)," "EntityCollided(Goodguy, badguy) = blahblahblah")) and nothing works - my good guys still run right through their powerups, and bullets still go right through their targets. PLEASE, SOMEONE, TELL ME ONCE AND FOR ALL THE CORRECT WAY TO USE THIS FUNCTION!
Why is it that in Paul Gerfen's tutorial, when he demonstrates EntityCollided, he never says
EntityCollided(sphere, CUBE_COL) <b>= blahblahblah</b>
He just says
EntityCollided(sphere, CUBE_COL)
and it works perfectly!
1. I have been told that EntityCollided returns a number and therefore must equal something.
2. I have tried using EntityCollided in every way I can think of (everyone tells me to use it a different way, i.e. "EntityCollided(Goodguy, Goodguy's collision)," "EntityCollided(Goodguy, badguy's collision)," "EntityCollided(Goodguy, badguy) = blahblahblah")) and nothing works - my good guys still run right through their powerups, and bullets still go right through their targets. PLEASE, SOMEONE, TELL ME ONCE AND FOR ALL THE CORRECT WAY TO USE THIS FUNCTION!