There are some really classics in the thread...
Some of the more innocuous things include artists who, as the result of an engine switch, got so excited at the prospect of finally being able to use high resolution textures that they started blasting through making 1024x1024 textures for everything... except for particles, thankfully. It culminated when I finally got through importing a character who had diffuse/bump/specular level/specular exponent all over... but he was also broken up into enough parts that the guy had a grand total of 24 textures -- all 1024 with no extra miplevels. 3 were alloted solely for the guy's hat.
http://www.beyond3d.com/forum/showthread.php?t=30308
"Developers, what are some of the craziest things you seen or heard about?"
Some of the more innocuous things include artists who, as the result of an engine switch, got so excited at the prospect of finally being able to use high resolution textures that they started blasting through making 1024x1024 textures for everything... except for particles, thankfully. It culminated when I finally got through importing a character who had diffuse/bump/specular level/specular exponent all over... but he was also broken up into enough parts that the guy had a grand total of 24 textures -- all 1024 with no extra miplevels. 3 were alloted solely for the guy's hat.
http://www.beyond3d.com/forum/showthread.php?t=30308
"Developers, what are some of the craziest things you seen or heard about?"