i have to say im slightly concerned about the points gfk
raised - waypoint failure & godlike street lights etc..some
obstacles should really collapse/explode/disappear on
collision - slowing the player or whatever...they shouldnt
stop the player dead..its disrupts gameplay + is very
annoying.
As for the a.i waypoint & general behaviour - this should
be solid..which shouldnt be too hard, the game is essentially
2D..using excuses like "thats not the main part of the game"
is a little silly..-all parts of your game should be polished..
and anything that effects gameplay should be considered
very important.
anyway rant over - it looks very good - one of the best
looking titles ive seen created with blitz..well done ;)
raised - waypoint failure & godlike street lights etc..some
obstacles should really collapse/explode/disappear on
collision - slowing the player or whatever...they shouldnt
stop the player dead..its disrupts gameplay + is very
annoying.
As for the a.i waypoint & general behaviour - this should
be solid..which shouldnt be too hard, the game is essentially
2D..using excuses like "thats not the main part of the game"
is a little silly..-all parts of your game should be polished..
and anything that effects gameplay should be considered
very important.
anyway rant over - it looks very good - one of the best
looking titles ive seen created with blitz..well done ;)