Bethesda's Oblivion in Blitz3D

Miscellaneous Forums/Graphics Showcase/Bethesda's Oblivion in Blitz3D

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What's so special about that house? The only thing that is really fascinating on Oblivion is the vegetation system, like trees etc. Exactly like in your rendered scene: the Tree is the best IMHO. It looks like an early blitz3D project: no shadowmaps, plain tiled floor.

Don't want to disappoint you, Puki. The building is nothing special, not worth the time to convert if you cannot use it anyway. I also don't like the cartoonish look of the wall texture. Is that really original Oblivion?