Bethesda's Oblivion in Blitz3D

Miscellaneous Forums/Graphics Showcase/Bethesda's Oblivion in Blitz3D

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I had to match by hand each texture to each face - sniff. Still it looks pretty good.

EDIT:
The texture mismatch on the corner wall is not my fault - it is on the original building - I don't think there is a way around it.

EDIT:
Also, the thatched overhangs are not meant to look like that - they are supposed to have a more 'feathered' look.