It's possible, yes, but you're not going to do it by clicking a button or running it through a code processor. BlitzMax has no native 3d, and the syntax has changed a bit anyway. Grab a 3d engine that works in Lnux, then you don't have to write a 3d engine as well, and convert it by hand and it should be fine. It's going to be quite a lot of work, but with working code on hand, it shouldn't be *too* tough.
Translate Blitz3d to Blitz Max
BlitzMax Forums/BlitzMax Beginners Area/Translate Blitz3d to Blitz MaxThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.