Mmm, the demo really doesn't need network connection to work... but i think there is still a thread created to manage network traffic, and a possible firewall block could make the thread crashes.
The full game is internet based, and the demo is just a cut of the full game, so i forgot to remove some internet requests...
Thanks for that!
The full game is internet based, and the demo is just a cut of the full game, so i forgot to remove some internet requests...
Thanks for that!