Draw image without texture?

BlitzMax Forums/BlitzMax Programming/Draw image without texture?

Not entirely sure what I'm doing but this might do what you want in DX...
Graphics 800,600
image:TImage=LoadImage("max.png")
n:Float=0.4
    SetBlend alphablend

While Not KeyHit(key_escape)
  Cls
    SetAlpha 1.0
    Setmodnormal()
	DrawImage image,100,100
	settowhite()
	SetAlpha n
    DrawImage image,100,100
    n:+0.01
    If n>1.0 n=0.1
  Flip
Wend
Function setmod2x()
		PrimaryDevice.device.SetTextureStageState(0,D3DTSS_COLOROP,D3DTOP_MODULATE2X)
End Function
Function setmodnormal()

				PrimaryDevice.device.SetTextureStageState 0,D3DTSS_COLOROP,D3DTOP_MODULATE
				PrimaryDevice.device.SetTextureStageState 0,D3DTSS_ALPHAOP,D3DTOP_MODULATE

End Function 
Function settowhite()
	PrimaryDevice.device.SetTextureStageState( 0, D3DTSS_COLOROP,   D3DTOP_SELECTARG2 );
	PrimaryDevice.device.SetTextureStageState( 0, D3DTSS_COLORARG2, D3DTA_DIFFUSE );
End Function