Draw image without texture?

BlitzMax Forums/BlitzMax Programming/Draw image without texture?

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"What I need to know from you is, are you drawing your sprites just with `on/off` masking, or are you wanting them to be alpha blended as well?"

They need to be alpha blended, and they need to be affected by either SetColor or SetAlpha.

Basically what I want is to be able to take a normal looking sprite, and then using no additional images, be able to bring the brightness of it up all the way to pure white, just as if one were sliding the brightness slider in photoshop.

To do this, instead of add blending the aprite over itself, you add blend a white version or a solid color version of the sprite over itself, where that color is affected by SetColor, so you can start it off dark, so it doesn't affect the sprite at all, and bring it up until the sprite on the screem is completely obscured by the whiteness or the solid color.