I think BMax's position is pretty good, actually.
It has more of a focus on community contributions than previous languages, and so far that hasn't disappointed. The number of 3d engine wrappers and other excellent modules available are excellent, and, unlike other languages with similarly big communities, it is a breeze to set up.
It's not necessarily a beginner language, but with a bit of work (some kind of beginner module pack containing minib3d and some other things?) it could become easy enough for anyone to use.
It has more of a focus on community contributions than previous languages, and so far that hasn't disappointed. The number of 3d engine wrappers and other excellent modules available are excellent, and, unlike other languages with similarly big communities, it is a breeze to set up.
It's not necessarily a beginner language, but with a bit of work (some kind of beginner module pack containing minib3d and some other things?) it could become easy enough for anyone to use.