Snakey, snakey, snake, snake.

Miscellaneous Forums/Blitz Showcase/Snakey, snakey, snake, snake.

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Warpy: if anyone else had posted that suggestion, I'd know they were taking the piss. As it's you, I guess you're being serious. :)

Ryan: the cool metal look is mostly down to Pongo's excellent sphere map texture. Making the snake metal was just an experiment, really. I already have the code in to allow the snake to go up/down slopes so having some kind of hilly terrain is a possibility - just not sure it adds much to the game.

Anyway, still really struggling with interest/motivation so it's looking likely that nothing will come of this. :(

Oh well. Thanks anyway.