Speak for yourself.
Hey, I'm just repeating what our industry organizations are telling us. Haven't you heard? Piracy is destroying windows, that's why they feel they need such draconian copy protection schemes in the first place. Oh and I couldn't speak for myself, since I'm not really a windows user. And the reason you're not seeing a specific Linux version, is because Linux is not a mainstream OS, and the Windows version of WoW works with Transgaming anyway. Apple users don't actually play games (unless it's the worldwide leading MMO)
Maybe if other games existed, it wouldn't be like that? But by all means stay away from Linux and Mac. More market for the rest of us. Time isn't valuable, either.
Sure it is. Time to market is a crucial element. Which somewhat ironicly is the argument in favour of your position, that people shouldn't have to muck around with their game, just to get i running on Windows.