Copyentity maintain animations??

Blitz3D Forums/Blitz3D Programming/Copyentity maintain animations??

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

just off the top of my head, and without researching the problem at all, have you tried CopyMesh instead?