couple of silly B3D questions...

Blitz3D Forums/Blitz3D Programming/couple of silly B3D questions...

Well, that was something obvious.... that I completely overlooked!

However, my textures were pretty simple and just spheres so the triangles didnt have to be any bigger than the ones used in the quads. That also means I was being wasteful with quads.

Oh well. Cheers for the enlightenment.