Oh man...ouch :-(
And my system worked so well and had all the features I wanted...
On the other hand, might it become slower to do all the mesh manipulation?
I'll try to dig up some single surface sprite systems from the code archives, maybe I'll find something useful.
And my system worked so well and had all the features I wanted...
On the other hand, might it become slower to do all the mesh manipulation?
I'll try to dig up some single surface sprite systems from the code archives, maybe I'll find something useful.