couple of silly B3D questions...

Blitz3D Forums/Blitz3D Programming/couple of silly B3D questions...

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

interesting questions: i have a theory for question 1, as for q2, i have no idea

say you have a bitmap with all 255 shades of grey, then you "gamma" you'll notice that the white area's stay white and the adjacent shades will become white when they are hitting the maximum colour rasters.

I say this is ONLY a theory so id be interested to know the fact about this.