BLIde 0.7.1 available

BlitzMax Forums/BlitzMax Programming/BLIde 0.7.1 available

The debug build is quite a bit slower. Also, as a result of the way max deals with try, catch, and throw it actually crashes if you catch an error while in debug (something along those lines I can't remember off hand).

Maybe you could make it an option for people to set in the settings.