StopChannel is FreeChannel, I don't like the idea of changing that as it will probably impact on the distributed samples.
Mouse cursor - if you can find and bump that thread in the Bug Bin I'll move it back to reports
Sound latency on Win98 is something I think people will have to live with for now. I imagine FMod is using DirectSound if it has better performance and I would like to do same for FreeAudio but not a priority.
Best fix for tearing would be a dx9 max2d driver, will have another rethink on that when I look back into the subpixel drawtext mod.
OpenGL- has to be a bug in MS GL implementation from what I could work out.
GraphicDepth for DX - please repost!
Mouse cursor - if you can find and bump that thread in the Bug Bin I'll move it back to reports
Sound latency on Win98 is something I think people will have to live with for now. I imagine FMod is using DirectSound if it has better performance and I would like to do same for FreeAudio but not a priority.
Best fix for tearing would be a dx9 max2d driver, will have another rethink on that when I look back into the subpixel drawtext mod.
OpenGL- has to be a bug in MS GL implementation from what I could work out.
GraphicDepth for DX - please repost!