EntityHidden(), BufferWidth()...lotsa new commands

Blitz3D Forums/Blitz3D Programming/EntityHidden(), BufferWidth()...lotsa new commands

This surely can be done with onboard libraries only, like the kernel32.dll.

It was explained here:
http://www.blitzbasic.com/Community/posts.php?topic=57663
GetBrushAlpha() was used as an example

EDIT 2: Man I am such a fool, this thread is 2 years old! x_x