Freeing Memory?

BlitzMax Forums/BlitzMax Programming/Freeing Memory?

I'm looking into a couple of memory issues with my application and I was wondering about GCMemAlloced(). It seems that when GCMemAlloced() is reporting 1,500,000 bytes of memory that my application is very slow. I know I have some memory clean-up issues; but 1,500,000 bytes does seem like enough to cause any issues?

Any insite?