Tokamak Question...Impact Info?

Blitz3D Forums/Blitz3D Userlibs/Tokamak Question...Impact Info?

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I need to be able to detect if a Tokamak object makes a collision at or greater than a specific velocity, for the purpose of playing a one shot sound effect (spent casing sound). I'm not very keen on Tokamak past "just making it work," so I have no idea what the easiest/most effective way to do this will be.

Can anyone help me out?