How to apply Bump and Specular maps?

Blitz3D Forums/Blitz3D Programming/How to apply Bump and Specular maps?

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My main goal here is to create some nice water with animated waves (on the texture) by just using one CreatePlane(). Bump mapping and some specular highlights would be nice. I'm just starting to research this so pardon if I speak in error.

Still trying to get the cubemap thing going and make it look like there's waves in it.