Not really a programming question just some general advice/recommendation wanted.
How do you guys make your doors open? (and don't say with the door knob! lol) I guess there are two ways:
1. Create the whole door in your 3d package and animate it in the 3d package also, and then just call the animation function in your game.
2. Create the door frame and door seperately with no animation. Then animate the static models actually in your Blitz3D code (ie using MoveEntity/ RotateEntity or something fancier if you wish)
So my question is what method do people use, or is there another way people do this?
Cheers
How do you guys make your doors open? (and don't say with the door knob! lol) I guess there are two ways:
1. Create the whole door in your 3d package and animate it in the 3d package also, and then just call the animation function in your game.
2. Create the door frame and door seperately with no animation. Then animate the static models actually in your Blitz3D code (ie using MoveEntity/ RotateEntity or something fancier if you wish)
So my question is what method do people use, or is there another way people do this?
Cheers