I agree with flameduck. business and marketing strategy is the key to success.
I didn't actually say that we spent $200 on marketing. We didn't spend any money at all. Those were the only things I do recall spending money on.
As for garage games, their biggest asset is their open community which embraces a far broader reaching audience, and brings in a lot more varies talent than Blitz does. In part to the closed forums, and the prohibition of general discussion.
These things make it hard to mingle and develop solid friendships and working relationships with other connunity members. It's part of what is responsible for the lone developer syndrome that in many cases leaves Blitz an under achiever.
I didn't actually say that we spent $200 on marketing. We didn't spend any money at all. Those were the only things I do recall spending money on.
As for garage games, their biggest asset is their open community which embraces a far broader reaching audience, and brings in a lot more varies talent than Blitz does. In part to the closed forums, and the prohibition of general discussion.
These things make it hard to mingle and develop solid friendships and working relationships with other connunity members. It's part of what is responsible for the lone developer syndrome that in many cases leaves Blitz an under achiever.