Is is just me, or is it not in any way sensible to say that one is better out of an open-ended programming language vs. a modifiable game engine?
Since Torque could be something like a module for Max, I would have to say that Max is superior in the same way that Assembly is superior.
Anyway, over here, I prefer to make things that are oddly different (which is why you don't see many of them)... and so one of the ways to get myself into the mindset is by going from the ground up (well... raised ground) with something like Max instead of from the top down with something like Torque.
Since Torque could be something like a module for Max, I would have to say that Max is superior in the same way that Assembly is superior.
Anyway, over here, I prefer to make things that are oddly different (which is why you don't see many of them)... and so one of the ways to get myself into the mindset is by going from the ground up (well... raised ground) with something like Max instead of from the top down with something like Torque.