Sail Away v8.01

Miscellaneous Forums/Blitz Showcase/Sail Away v8.01

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Taumel you are quite right, I should add a detail texture to the boats. I've done multi-texturing in another game that has user-customiseable skins but didn't do it on the player models in this (earlier) project. The idea never occured to me at the time, frankly I was suprised I was able to make the model in the first place as I usually stick to modelling scenery.

On the terrain I think two of the screenshots are only at medium (default) quality terrain texture setting, the top screenshot is definately the high setting although i've improved the environment mapping since. I should do new beauty shots really - but I suffer from apathy quite badly!

IPete2,

Thank you for the kind words. As a racing game with 3 or 4 players I did find it a great deal of fun, but getting that many players at once is very difficult and is far too much effort for the reward :/.

I plan to put in player voting to start races without an admin and also a user interface to drive the console commands to make the game more accessible, then after I move house and get the broadband setup I will build a machine to run as a dedicated 24/7 server so you can log on anytime and hopefully find a race.

Hopefully this will start to attract a little user base, it doesn't need much, but the ability to log on and race with half a dozen or so people will totally change the enjoyment of the game. :)