Well, one things for sure with my game project, it's expected to be a click, click, clicker... Visual Basic's games are known to be "mouse happy" indeed. I may port it into BlitzMax at the last minute for Windows and/or Linux after the fact. I may as well add the keyboard element to the game, hopefully, if your arcade can accept more mouse than keyboard commands, then a right click would be used for the coin insert, and the left mouse would be used for clicking all the buttons, possibly?
Arcade Console Looking For Games
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