Warning : Slow moving objects

Miscellaneous Forums/General Discussion/Warning : Slow moving objects

@Skid, The docs I read suggest that the Reference driver should be used for debug purposes and that RGB, MMX and even RAMP (8Bit) can be used in a live environment.

I find this faster than the OpenGL implementation by far and that's even with the Latest nVidia drivers being forced to do software render.

I've plugged this in to my dirty rects code, that still needs optimising, and it runs very well indeed. In fact drawing pixmaps using the software render is exactly the same speed as when using hardware (but that's probably becuase Pixmaps are a software implementation).