Hi all,
Are there any easy-to-understand information on
3D rendering for 'realistic' look of a model
gile[s] should light models well, but
I found my lighted model look 'unreal'.(not related to unreal tournment).
Any recommendation is appreciated.
Sammy
:)
Are there any easy-to-understand information on
3D rendering for 'realistic' look of a model
gile[s] should light models well, but
I found my lighted model look 'unreal'.(not related to unreal tournment).
Any recommendation is appreciated.
Sammy
:)