In OpenGL how would you go about creating an infinite plane like that created by B3D's CreatePlane command (with optional segments value)? Is there some trickery involved?
Inifinite Plane
BlitzMax Forums/BlitzMax OpenGL Programming/Inifinite PlaneThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.