I must agree, unless your guy is going to run around bare foot with some toe moves then toes are pointless.
If you're going to animate it you'll need more polys around the knees and elbows. Also look at how you're connecting the arms. Arms have a shoulder and armpit, this is very important.
And the whole head/neck/ear thing looks odd too. Again, might be perspective.
If you're going to animate it you'll need more polys around the knees and elbows. Also look at how you're connecting the arms. Arms have a shoulder and armpit, this is very important.
And the whole head/neck/ear thing looks odd too. Again, might be perspective.