Linepick/camerapick

Blitz3D Forums/Blitz3D Programming/Linepick/camerapick

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I’m not sure if this is a bug which is why I’ve not posted in the bug section, yet at least. I’ve been doing some experiments and I’ve noticed that camerapick is much slower than a linepick even though it is over the same distance. I just wondered why this was the case as it’s surely very similar code within Blitz3D.