>I thought Naked War was in Blitz3D though?
It is. I was jokingly hoping that Indiepath would port it to Max for me. I'm expecting it to be quite a big job at some point (when the 3D module is released).
The stuff I've done in Max (just one game prototype) ran on my Mac mini without any changes.
It is. I was jokingly hoping that Indiepath would port it to Max for me. I'm expecting it to be quite a big job at some point (when the 3D module is released).
The stuff I've done in Max (just one game prototype) ran on my Mac mini without any changes.