array maps

Blitz3D Forums/Blitz3D Beginners Area/array maps

If we told you it was bad, you would be sad; if we told you it was good, you would ask why then doesn't it work, and so be sad. So, we won't say one way or the other, so you can be glad so many fine people are helping.

I know that pathfinding works with answers that can be floating (ie fractions). So, why not use whole numbers for the position, but use floats for the answers resulting from the pathfinding calculations? That way, you still get to compare one float against another for the results, but you won't have confusion in the whole number positions