convert 1 enemy into 5 enemies?

Blitz3D Forums/Blitz3D Programming/convert 1 enemy into 5 enemies?

The base Type, ie

Type Person
field age
end type

Is often called the definition of Person.

Global eric:Person = new Person

Here we have created a person (or an Instance of Person)
So in your case we say definition of enemy to mean the type itself. And then each actual enemy is an instance of enemy.

What the main advice you have been given is, the code you have already done is for the Type, then you create 5 instances of that type.