just to let folks know, I've done a bunch more work on the oFusion loader, it can handle things much better now, and tho yet to be finalised, I have sussed out a way of independently animating scene manage animations, so you can have some objects looping, while others are stopped or doing one shot animations, you can even run them at different speeds...
and someone might be contributing a particle demo showing off some of the newly added particle commands
More than anything I need more people who are using it to mail me so I know what bits of ogre most ugently need to be wrapped next...
and someone might be contributing a particle demo showing off some of the newly added particle commands
More than anything I need more people who are using it to mail me so I know what bits of ogre most ugently need to be wrapped next...