Indie Game Devs: ‘Forget It’

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The original post is a typical view held by those in the industry. Most of them are not creative enough to comprehend the diversity of the marketplace and have a very narrow world view of what the games industry is based upon their place in it, and completely fail to comprehend anything else.

The rate of new overnight sucess stories hasn't changed, the number of sucessful indi developers earning a sensible crust hasnt changed, the number of products over-rated by their authors which should be freeware has possibly grown though.

If they where creative, they'd be making the games playing public into a bigger audience by producing more games that the AAA-cynics that frequent the indie scene would buy.

Anyone for a game of GTA5? Or Quake 6 million? How about we just play the new Sensi Soccer instead... Well count me out, i'll stick to what i'm doing thanks.

Dimwitts, the lot of them.

Last game bought: Live For Speed (an indi game).