Has anyone here tried implementing the type of pathfinding that you used to find in adventure games such as Monkey Island or King's Quest?
I've read about a number of different methods, but I'm looking for the simplest, easiest to implement way. Really any help/advice about this would be appreciated - ideas and techniques, code snippets, anything!
I've read about a number of different methods, but I'm looking for the simplest, easiest to implement way. Really any help/advice about this would be appreciated - ideas and techniques, code snippets, anything!