Firsty, prahaps asking at the anim8or forum would be a better place?
I don't know if animator is capable of doing this kind of thing, but its just a factel, or perlin noise texture put onto the displacement channel for the bumpyness.
Then for the colour, either its the same noise map running a gradiant colour generator or its based off the height.
I don't know if animator is capable of doing this kind of thing, but its just a factel, or perlin noise texture put onto the displacement channel for the bumpyness.
Then for the colour, either its the same noise map running a gradiant colour generator or its based off the height.