Windowed/Fullscreen makes no difference.
Been doing a bit of playing.
Ran this code:
I've been commenting out bit of my own code trying to locate the problem - there's something in the Blitzmax commandset thats causing this; I'm not doing anything fancy.
I've thus far ruled out AppTerminate(), DrawText, Cls, FlushMouse, Flip and the mouse lag fix.
Been doing a bit of playing.
Ran this code:
Graphics 800,600 While Not KeyDown(key_escape) Delay 1 WendScreensaver works as expected.
I've been commenting out bit of my own code trying to locate the problem - there's something in the Blitzmax commandset thats causing this; I'm not doing anything fancy.
I've thus far ruled out AppTerminate(), DrawText, Cls, FlushMouse, Flip and the mouse lag fix.