This code from my BlitzMax Framework centres the window:
you can use the code to position it whereever you want.
As for mouse, BlitzPlus used to put it in the top left every time you called Graphics which wasn't that good, centre is good as far as I'm conconcerned when changing graphics modes, but if it does that when running a windowed mode .exe for the first time, then that's not so good. There is code to move the pointer somewhere on this forum but I can't help more than that right now I'm afraid.
' ----------------------------------------------------------------------------- ' ccCentreWindow ' ----------------------------------------------------------------------------- Function ccCentreWindow() 'Centres the current graphics window on the desktop ?Win32 Local hWnd% = GetActiveWindow() ccCentreWindowHandle(hWnd%) ? End Function Function ccCentreWindowHandle(hWnd%) 'Centres the current graphics window on the desktop 'Pass a handle in ?Win32 Local desk_hWnd% = GetDesktopWindow() Local desk:TRect = New TRect Local window:TRect= New TRect GetWindowRect(desk_hWnd,desk) ' Get Desktop Dimensions 'Get Window Dimensions because final window may have been resized (by BlitzMax) to fit the desktop resultion! (Grey Alien) GetWindowRect(hWnd,window) 'Centre Window SetWindowPos(hWnd, -2, (desk.r / 2) - ((window.r-window.l) / 2), (desk.b / 2) - ((window.b-window.t) / 2), 0, 0, 1) ? End Function
you can use the code to position it whereever you want.
As for mouse, BlitzPlus used to put it in the top left every time you called Graphics which wasn't that good, centre is good as far as I'm conconcerned when changing graphics modes, but if it does that when running a windowed mode .exe for the first time, then that's not so good. There is code to move the pointer somewhere on this forum but I can't help more than that right now I'm afraid.