yeah sorry forgot to put the bloody code in didn't I?
Graphics3D 800,600 SetBuffer BackBuffer() Cam = CreateCamera() MoveEntity cam,0,30,-90 s = LoadMesh("bum.b3d") surf = GetSurface(s,1) ; Get mesh surface brush = GetSurfaceBrush(surf) ; Get surface brush LM0 = LoadTexture("grass3g.png") LM7 = LoadTexture("lmap\Default Lightmap.png") TextureBlend LM7, 5 BrushTexture brush, LM0,0,0 BrushTexture brush, LM7,0,7 Repeat If KeyHit(57) Then PaintSurface surf, brush RenderWorld Flip Until KeyHit(1)