SOW 3d update 0.2 to 0.3

BlitzMax Forums/BlitzMax Programming/SOW 3d update 0.2 to 0.3

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(S)imple (O)gre (W)rapper

@alienforce I intend this to be a simplified version of Ogre, easy to use, but powerful, Its already quite different in usage to Ogre...

I have implemented the following new methods of the particle emitter object

setAngle(a:Float)
setColourRangeStart(r:Float,g:Float,b:Float,a:Float)
setColourRangeEnd(r:Float,g:Float,b:Float,a:Float)
setDirection(x:Float,y:Float,z:Float)
setDuration(dmin:Float,dmax:Float)
SetEmissionRate(rate:Float)
Enable(e:Int)
setParticleVelocity(vmin:Float,vmax:Float)
setTimetoLive(minttl:Float,maxttl:Float)

I could really do with someone writing a particle demo to test out these methods before I make then next release.

Could someone please contact me so I can package up the next version