Rare Graphics Glitch

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So, it must be to do with the two renders then.



I don't think so ... it's the shadows which use two renders to texture. If I turn them off completely then same problem. I don't think only doing this once will make a difference ... besides I need both renders.

Oh, and I'm not using entityorder on any mesh in the game - I know that disables z-order.

Unless anyone has any further suggestions then I'll see if others experience the problem and package up a quick demo for the weekend.

Thanks to everyone for their advice and help so far. Still racking my brains about this!!

Stevie