Why0Why: Thanks very much, that's a great comment, really appreciate the recognition of the hard work I put into this. I really think this is one of the best pieces of work I've ever made due to use of the OOP. It's all very OOP optimised but also easy to use and understand, not overly complex (I hope). Certainly I'll be using this for all my games now. There are lots of other cool modules out there but without some kind of framework, you don't have a game, you just have a tech demo, which you can't possibly sell ...
MarkD: Good point, but like IPete2 says, it's not really about AI, this framework justs sits around your game. However, in the future if I make a game that needs certain kinds of AI, I might release the code. But my next one is match-3 so it's not on the cards for a while.
New release tomorrow with a better game demo, working options page and high scores inc. name entry. Watch this space...
MarkD: Good point, but like IPete2 says, it's not really about AI, this framework justs sits around your game. However, in the future if I make a game that needs certain kinds of AI, I might release the code. But my next one is match-3 so it's not on the cards for a while.
New release tomorrow with a better game demo, working options page and high scores inc. name entry. Watch this space...