No title screen? It's an arcade game the titlescreen is the menu :D
I'm not letting this one die though, Just going to tackle it with newer technology in Max. It'll take a while to get back at it though :-)
Also, this is modular, so on the occasion when I get bored, there's every chance i'll chuck a new car in.
Lap times recorded? Yeah. I coded that but the way the waypoint system worked they weren't totally accurate, so I never put them on screen.
The Advertising boards *where* completed. We were using this as a tech demo for many people, and changed the ad's to say "Ad goes here!" :)
As it goes, I'm sure you all know, you need to move forward to progress. As cool as this is, everyone who has had interest in it has wanted some sort of multi-platform, speed improvement, things like that. It really is as optimised as i'm going to get it now though, but i'm happy if I hear people with 800mhz machines are able to play it!!
In the end, I'm capable of more now, better products, more realistic handling, better design and better code.
*WHEN* I get back to a racing game (not "if"), I'll make it totally "Kick-ass" :)
I'm not letting this one die though, Just going to tackle it with newer technology in Max. It'll take a while to get back at it though :-)
Also, this is modular, so on the occasion when I get bored, there's every chance i'll chuck a new car in.
Lap times recorded? Yeah. I coded that but the way the waypoint system worked they weren't totally accurate, so I never put them on screen.
The Advertising boards *where* completed. We were using this as a tech demo for many people, and changed the ad's to say "Ad goes here!" :)
As it goes, I'm sure you all know, you need to move forward to progress. As cool as this is, everyone who has had interest in it has wanted some sort of multi-platform, speed improvement, things like that. It really is as optimised as i'm going to get it now though, but i'm happy if I hear people with 800mhz machines are able to play it!!
In the end, I'm capable of more now, better products, more realistic handling, better design and better code.
*WHEN* I get back to a racing game (not "if"), I'll make it totally "Kick-ass" :)