Kill completely and renew - 'tis tidier in the long run and faster to boot
Hiding Unused Meshes
Blitz3D Forums/Blitz3D Programming/Hiding Unused MeshesThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.