Woot. that is way cool. we are using tv3d 6.5 with C# for about one year now. i was hoping someone was going make a max-module for it, because i am used to blitz3d and blitz max and i also think the .net framework is pretty uncomfortable. (i could also provide some performance-testing some time between max and c#)
now i am thinking of doing an 3d-model-editor and such things to help our developers. is it possible to integrate the max-gui gadgets together with the tv3d scene, or other way round, loading the scene into the max-window? - any idea?
now i am thinking of doing an 3d-model-editor and such things to help our developers. is it possible to integrate the max-gui gadgets together with the tv3d scene, or other way round, loading the scene into the max-window? - any idea?